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Modeling Guide for 3D Objects - Part 2: Modeling of Buildings (LoD1, LoD2, LoD3)
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Revision as of 13:16, 14 November 2013
314 bytes removed
,
13:16, 14 November 2013
→Geometry
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</tr>
</tr>
<tr align="left" valign="center">
<tr align="left" valign="center">
−
<td width="300">
−
Building with a small ridge turret (modeled as building installation with geometry)
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</td>
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<td width="500">
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Building with a tower (modeled as building installation with boundary surfaces)
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</td>
−
</tr>
−
</table>
−
<table border="0" cellspacing="6">
−
<tr align="left" valign="center">
<td width="300">
<td width="300">
[[image:LoD2-Haus-Turm-Solid-V1-explode.png|200px]]
[[image:LoD2-Haus-Turm-Solid-V1-explode.png|200px]]
Line 1,067:
Line 1,057:
</td>
</td>
</tr>
</tr>
+
<tr align="left" valign="center">
<tr align="left" valign="center">
<td width="300">
<td width="300">
−
Haus mit kleinem Turm
(
Modelliert als Gebäudeinstallation mit Geometrie
)
+
Building with a small ridge turret
(
modeled as building installation with geometry
)
</td>
</td>
<td width="500">
<td width="500">
−
Haus mit begehbarem Turm
(
Modelliert als Gebäudeinstallation mit Begrenzungsflächen
)
+
Building with a tower
(
modeled as building installation with boundary surfaces
)
</td>
</td>
</tr>
</tr>
Karl-Heinz Häfele
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