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Modeling Guide for 3D Objects - Part 1: Basics (Rules for Validating GML Geometries in CityGML)
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Revision as of 14:55, 12 January 2012
83 bytes added
,
14:55, 12 January 2012
→gml:LinearRing
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<td>
<td>
<math>R=(P_0,P_1,P_2,P_3,P_0)</math>
<math>R=(P_0,P_1,P_2,P_3,P_0)</math>
+
mit
mit
+
<math>P_0 =(1,1,1)</math>
<math>P_0 =(1,1,1)</math>
+
+
<math>P_1 =(3,1,1)</math>
+
+
<math>P_2 =(3,3,1)</math>
+
+
<math>P_3 =(1,3,1)</math>
</td>
</td>
<td>
<td>
Karl-Heinz Häfele
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